See every player journey as a flow chart.

GamePilot turns production game sessions into visual flow charts. Replay real players, ship bug reports with full context, and let AI surface product, monetization, and retention insights.

GamePilot session visualized as a flow chart of player actions

Built with and for game studios

Northwind Games
Pixel Forge
Lumen Studio
Ironline
Aperture Play
Voxel Kite

Product

One platform. Every player session.

From capture to replay to AI insight — GamePilot gives your product, QA, and engineering teams a shared source of truth.

Visual session flow charts

Every session becomes a graph of player actions — onboarding, levels, purchases, ads, and retention loops rendered as nodes and edges you can inspect.

Full session replay

Replay real sessions with user actions, network activity, and local cache captured together. Understand exactly what the player experienced.

QA bug reports with context

Testers submit reports linked to the exact session, network calls, and cache state — no more 'works on my machine' back-and-forth.

Reproduce & fix faster

Engineers jump from a bug straight to the session that caused it. Deterministic timelines cut root-cause hunts from days to minutes.

MCP-native, AI-ready

Session data exposed via MCP lets AI agents analyze behavior and generate product, monetization, and retention insights on demand.

SDK for your engine

Drop-in SDK for Unity today.

Solutions

Built for the whole game team

Product teams

Understand how players actually play

  • Map onboarding drop-off
  • Diagnose monetization friction
  • Track retention loops

QA teams

File bugs with irrefutable evidence

  • Attach full session replays
  • Include network + cache state
  • Reproducible one-click reports

Developers

Fix issues at the session level

  • Deterministic timelines
  • Jump from stack trace to session
  • AI-assisted root cause analysis

How it works

From SDK to insight in three steps

01

Install the SDK

Add GamePilot to your Unity project in minutes.

02

Capture sessions

Player actions, network activity, and local cache are streamed securely from production.

03

Analyze & act

Explore flow charts, replay sessions, and let MCP-connected AI agents surface insights.

Ship games players actually finish.

See GamePilot on your own sessions. We'll walk through the SDK, the flow charts, and the MCP integration in a 20-minute call.